Skirmish 0:00 0 pts
Drag from your tower to march troops · right-drag to turn the field

A family siege

Conquer the Tower

Who’s playing?

How it works

The number on a tower is its garrison. Drag from your tower to another to open a supply line — troops march along it without pause. Knock a tower to zero to take it; tap or click a line to cut it. Drag across open ground to turn the island, and pinch to zoom. Every tower you hold musters troops on its own.

  • Barracks steady infantry
  • Fort musters twice as fast
  • Factory tanks — each counts as two
  • Sniper tower picks off passing columns
  • Rocket battery shells distant towers
  • Paths one line out, a second at 10, a third at 20

Every clear earns a grade from S to D for speed against par, troops delivered alive, towers defended and ground held. The family table ranks by skill rating, which only climbs when you play well at your own level — not by how many battles you fight.

Mustering the field…